Kristalliner Riese
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Kristalliner Riese

Artefaktkreatur — Riese

Zu Beginn des Kampfes in deinem Zug bestimmst du per Zufall eine der folgenden Sorten von Marken, die der Kristalline Riese noch nicht auf sich liegen hat, nämlich Fliegend, Erstschlag, Todesberührung, Fluchsicher, Lebensverknüpfung, Bedrohlich, Reichweite, Trampelschaden, Wachsamkeit oder +1/+1. Lege eine Marke der bestimmten Sorte auf den Kristallinen Riesen.

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

As long as Crystalline Giant doesn't have all ten of the listed counters on it, you'll put one on it at the beginning of combat on your turn. If it has all ten kinds, the ability will trigger but you won't put any counter on it.
If Crystalline Giant has one of the listed keywords but not because of a counter of that kind, that kind of counter is still eligible to be chosen at random.
You choose a kind of counter at random and put it on Crystalline Giant all while its ability is resolving. Players can't take actions between the time the choice is made and the time Crystalline Giant has the counter.
As long as Crystalline Giant doesn't have all ten of the listed counters on it, you'll put one on it at the beginning of combat on your turn. If it has all ten kinds, the ability will trigger but you won't put any counter on it.
If Crystalline Giant has one of the listed keywords but not because of a counter of that kind, that kind of counter is still eligible to be chosen at random.
You choose a kind of counter at random and put it on Crystalline Giant all while its ability is resolving. Players can't take actions between the time the choice is made and the time Crystalline Giant has the counter.
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