永生蝎狮
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永生蝎狮

生物~灵俑/翼狮

折磨3(每当此生物被阻挡时,防御牌手失去3点生命。)
永生蝎狮每次战斗若能攻击,则必须攻击。

5/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature is attacking a planeswalker, that planeswalker’s controller is the defending player.
If, during your declare attackers step, Manticore Eternal is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won’t deal combat damage in time to save that player.
Afflict causes the defending player to lose life; it’s not damage or combat damage.
If multiple creatures block a creature with afflict, afflict triggers only once.
If a creature is attacking a planeswalker, that planeswalker’s controller is the defending player.
If, during your declare attackers step, Manticore Eternal is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won’t deal combat damage in time to save that player.
Afflict causes the defending player to lose life; it’s not damage or combat damage.
If multiple creatures block a creature with afflict, afflict triggers only once.
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