纠拧风暴塞利兹
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纠拧风暴塞利兹

传奇生物 ~蛇/海怪

飞行
每当任一对手抓一张牌,且不是其于自己的每个抓牌步骤中所抓的第一张牌时,你派出一个1/1绿色的蛇衍生生物。
每当纠拧风暴塞利兹对任一牌手造成战斗伤害时,你和该牌手各抓等量的牌。

3/5
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the amount of damage Xyris deals is greater than the number of cards in your library and the number of cards in that player’s library, you both lose the game at the same time. It doesn’t matter if one of you had more cards in library than the other. If there are no other players left in the game, the game is a draw.
If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player’s life total to become 0 or less, that player loses the game before Xyris’s ability causes you to draw cards. If there are no other players left in the game, you win the game.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word “draw,” it’s not a card drawn.
If the amount of damage Xyris deals is greater than the number of cards in your library and the number of cards in that player’s library, you both lose the game at the same time. It doesn’t matter if one of you had more cards in library than the other. If there are no other players left in the game, the game is a draw.
If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player’s life total to become 0 or less, that player loses the game before Xyris’s ability causes you to draw cards. If there are no other players left in the game, you win the game.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word “draw,” it’s not a card drawn.
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Côte
0.37€

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