Fists of Flame
Fists of Flame back
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Fists of Flame

Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” Fists of Flame’s effect doesn’t count them.
If the target creature is an illegal target by the time Fists of Flame tries to resolve, the spell doesn’t resolve. You won’t draw a card.
The bonus that the target creature receives is locked in as Fists of Flame resolves, counting the card drawn during its first effect. The creature won’t get an additional +1/+0 if you draw another card later in the turn.
If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” Fists of Flame’s effect doesn’t count them.
If the target creature is an illegal target by the time Fists of Flame tries to resolve, the spell doesn’t resolve. You won’t draw a card.
The bonus that the target creature receives is locked in as Fists of Flame resolves, counting the card drawn during its first effect. The creature won’t get an additional +1/+0 if you draw another card later in the turn.
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