外交官、マンガラ
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外交官、マンガラ

伝説のクリーチャー — 人間・クレリック

絆魂
対戦相手1人がクリーチャーで攻撃するたび、それらのクリーチャーのうち2体以上があなたやあなたがコントロールしているプレインズウォーカーを攻撃している場合、カードを1枚引く。
対戦相手1人が各ターンの自分の2つ目の呪文を唱えるたび、カードを1枚引く。

2/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If some of the attacking creatures leave the battlefield while Mangara's triggered ability is on the stack, use the player or planeswalker they were attacking before they left to determine whether you draw a card. On the other hand, if they're removed from combat without leaving the battlefield, use their current information to determine that they're not attacking you or a planeswalker you control anymore.
If your opponent attacks you with one creature and your planeswalker with another, you draw a card.
Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
You draw just one card, no matter how many creatures are attacking you and your planeswalkers beyond the second.
If some of the attacking creatures leave the battlefield while Mangara's triggered ability is on the stack, use the player or planeswalker they were attacking before they left to determine whether you draw a card. On the other hand, if they're removed from combat without leaving the battlefield, use their current information to determine that they're not attacking you or a planeswalker you control anymore.
If your opponent attacks you with one creature and your planeswalker with another, you draw a card.
Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
You draw just one card, no matter how many creatures are attacking you and your planeswalkers beyond the second.
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