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Hexerei

Du und ein Spieler Deiner Wahl tauschen die Kontrolle über ihre Kreatur mit den höchsten Gesamtmanakosten. Das gleiche macht ihr dann mit Artefakten. (Wenn mehrere bleibende Karten gleichhohe Gesamtmanakosten haben, bestimmt der sie kontrollierende Spieler eine davon.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

No permanents are targeted by this effect, so permanents with Shroud may be exchanged this way.
If one of the players doesn’t control a creature at the time the exchange would be made, that part of the effect does nothing, but the exchange of artifacts will still happen. Similarly, if one of the players doesn’t control an artifact at the time the exchange would be made, that part of the effect does nothing.
First creatures are exchanged, then artifacts are exchanged. It’s possible that the same artifact creature may be involved in both exchanges.
No permanents are targeted by this effect, so permanents with Shroud may be exchanged this way.
If one of the players doesn’t control a creature at the time the exchange would be made, that part of the effect does nothing, but the exchange of artifacts will still happen. Similarly, if one of the players doesn’t control an artifact at the time the exchange would be made, that part of the effect does nothing.
First creatures are exchanged, then artifacts are exchanged. It’s possible that the same artifact creature may be involved in both exchanges.
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